Ömür Can Güngören
Hello, I’m Omur, a dedicated game programmer and designer based in the Netherlands. Specialising in the development of mobile games; including casual, hyper-casual, arcade, and puzzle genres. I am proficient in C#, Java, and Unity. My recent notable contributions include the development of acclaimed titles such as Cut The Rope Remastered and My Tamagotchi Forever. My experience spans a variety of projects, from prototyping puzzles and clicker games to developing platformers and turn-based RPGs. I excel in UI design, editor scripting, and event system programming, emphasising clean code, adherence to best practices, and the application of design patterns. My comprehensive skills also extend to game design, where I have effectively formulated game mechanics and gauging on players’ experiences. I am confident at refining existing systems and innovating new concepts to elevate gameplay and engagement.
Check out my CV
Portfolio
- Cut The Rope Remastered Paladin Studios | TEAM
- My Tamagotchi Forever Paladin Studios | TEAM
- Conga Line Paladin Studios | TEAM
- Windin No-Pact | TEAM
- Word Hero Hero Games | TEAM
- Merge Army! Hero Games | TEAM
- Mine Crawler Personal Project | SOLO
- Harvest Town Personal Project | SOLO
- Fishing Coast Personal Project | SOLO
- Fix N Wreck Jam Project | TEAM
- Color Hole Personal Project | SOLO
- Hyper Tether Jam Project | TEAM
Blog Posts
- Lorem Ipsum January, 2021 - 1 min read
- Hello World January, 2021 - 1 min read